The Yawhg

The Yawhg

Posted by in Review Project on 26. Apr, 2014 | 0 Comments

My Thoughts: The Yawhg is a very pretty and interesting game with humor, board game elements, and RPG elements. The art is done by comic artist Emily Carroll who created the incredibly dark comic, His Face All Red. It plays alot like a choose your own adventure book with outcomes changing depending on your player’s stats [...]

The Walking Dead – Game Review

The Walking Dead – Game Review

Posted by in Video Games on 24. Dec, 2012 | 0 Comments

Review The Walking Dead game is not really a game, but an interactive story. I picked this game up during a Steam Christmas Sale with a little hesitation because of how bored I got with Jurassic Park. It was one of the best purchases I made this holiday. I found myself totally hooked and unwilling to pry [...]

Urban Ninja vs The Walking Dead

Urban Ninja vs The Walking Dead

Posted by in Art on 07. Jul, 2012 | 0 Comments

More coloring practice. Original Lineart by Fastfood

Shadowrun Splash

Shadowrun Splash

Posted by in Art on 19. Jun, 2012 | 0 Comments

To practice coloring, I took fastfood’s Shadowrun lineart. Came out a bit dark for my liking, but it’s time to call it done and move along to a new project.

Torch Demo

Torch Demo

Posted by in Game Design on 21. Feb, 2012 | 0 Comments

So I took a break from texturing the treasure chest and put the torches in Unity3D to test out the flames.  I might need to shrink them a tad. I think i’m going to start building out a level with the assets and add some basic game code to walk around too. but my main [...]

3D Dungeon Project – Torch

3D Dungeon Project – Torch

Posted by in Game Design on 29. Jan, 2012 | 0 Comments

I don’t know how I am doing the fire just yet. might paint it, or might leave it up to a dynamic in the game engine. but either way, here is the awesomest torch ever… to light up the dungeon

3D Dungeon Project – Preview Room

3D Dungeon Project – Preview Room

Posted by in Game Design on 23. Jan, 2012 | 0 Comments

Just finished the wall mesh using the brick texture. As I work on consistancy of size and such, i’ll need to lay out some sort of level using these meshes. So, here is the start of that with a preview room. From here I see what pieces are missing by starting to build an interesting [...]

3D Dungeon Project – Barrel

3D Dungeon Project – Barrel

Posted by in Game Design on 13. Dec, 2011 | 0 Comments

Started working on assets for a medieval dungeon themed game, and my very first asset is very complex. It is a barrel. I can hear you now. “whoa! look out! the geometry on that bad boy must be crazy.” Since it was my first 3d model in forever and i’m struggling to keep my wacom [...]